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2006, 2022, 2025
BMW 330i Automotive Visualization
3D Modeling & Real-time Rendering
Visual Artist3D ModelingCreative Direction
Tech:Maya • Unreal Engine • AI • Automotive CGI
Sweden
I modeled a BMW 330i in 2006 as part of my examination. This project demonstrates the evolution of automotive visualization workflows from traditional offline rendering to modern real-time pipelines.
Then vs Now
Originally rendered at 45 minutes per frame in 2006, it was years later recaptured in much better quality - in real time - thanks to Unreal Engine and later animated with Grok AI. This transition highlights the capabilities required for modern Visual Artist and Creative Director roles in the automotive and tech industries. Only 3D printing left so I can drive it?





Technical Details
- Interior and exterior detail modeling
- Multiple paint finishes (Coral, White)
- Real-time rendering with UE shaders
- Environment provided by Unreal Engine
- Animated with Grok AI
- Music made with Suno AI
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