Work Experience
Creative Technologist & Product Consultant - Self-employed
Location: Remote, Japan | Period: January 2022 - March 2025
Led end-to-end product development for diverse clients. Built AI chatbot products, interactive web applications with blockchain integration, and cross-platform games (PC/Mobile/VR).
Skills: GenAI/LLM Integration, Prompt Engineering, Python, Node.js, Unity, After Effects, Figma, Product Design, Creative Direction, UI/UX Design, Prototyping, Motion Design, Game Design, Product Strategy, Stakeholder Management, End-to-end Delivery, Client Relations
System Engineer & Associate Product Owner - SAAB Training & Simulation
Location: Sweden | Period: September 2018 - September 2021
Owned end-to-end delivery of scenario editor product for military training simulator in B2B enterprise environment. Managed product backlog, defined requirements with stakeholders, and led cross-functional collaboration between engineering, design and customer teams.
Skills: Unity, C#, Simulation, Azure DevOps, Agile/Scrum, Technical Documentation, Product Design, UX Design, Prototyping, Scenario Design, User Research, Product Ownership, Backlog Management, Stakeholder Management, B2B Customer Relations, Cross-functional Leadership
Creative Director & Lead Developer - A Nice Company
Location: Japan | Period: June 2015 - February 2018
Led creative vision and full-stack development for multiple shipped titles across mobile and VR platforms. LASERIX: Puzzle Islands achieved App Store "New Games We Love" feature. THIEVERY VR (Oculus Rift) pioneered immersive escape room mechanics.
Skills: Unity, C#, VR Development, Mobile Platforms, 3D Art Pipeline, Technical Art, Creative Direction, Art Direction, Game Design, Level Design, UX Design, Sound Design, Visual Effects, Product Ownership, Full Product Lifecycle
Game Developer - NetEnt
Location: Sweden | Period: January 2012 - February 2013
Delivered slot game products for market-leading iGaming supplier. Collaborated with international cross-functional teams including designers, mathematicians and QA.
Skills: Game Development, ActionScript, Game Implementation, Animation, Cross-functional Collaboration, International Teams
Interactive Developer - Ottoboni
Location: Sweden | Period: January 2007 - February 2013
Created interactive digital experiences at Stockholm creative agency. Delivered web campaigns, rich media advertising and interactive content for major Swedish brands.
Skills: Interactive Development, Rich Media, Web Animation, Digital Campaigns, Interactive Design, Motion Graphics, Agency Collaboration, Creative Team Workflow
Core Skills and Technologies
Product Design, Creative Direction, UX Design, UI Design, Prototyping, Game Design, Level Design, Human-Centered Design, Design Thinking, Product Management, Product Ownership, Roadmap Planning, Backlog Management, Stakeholder Management, Go-to-Market Strategy, User Research, Data-Driven Decisions, Generative AI, LLM Integration, Prompt Engineering, AI Product Development, AI-Assisted Workflows, Machine Learning Applications, Agile, Scrum, Cross-functional Leadership, B2B, B2C, SaaS, VR/AR, Mobile, Web, Simulation, Unity, C#, Python, Node.js, TypeScript, React, Next.js, Technical Art, After Effects, Figma